Gaming | Review
In the days of my youth, I was told what it means to be a man. Many summers were spent inside enjoying the static glow of my tv and the weight of a controller in my hand. Or spent adsorbing the warm, slightly radioactive power surging through my old computer monitor. Among all the games I played, there was one that no other game has been able to replace. Starcraft.
And, here we are. 2010. The world is changed in the matter of 12 years. Arguably the best change to ever happen in the history of electricity has just happened. As of 12:01am on the 27th of July, I became the proud owner of the long, long, long, long awaited sequel to starcraft; Starcraft 2: Wings of Liberty.
Starcraft 2 may be the best RTS (real time strategy) i’ve ever played. With the addition of all new units, maps, strategies, abilities, and characters, It’s a fresh and smooth continuation of the original rich storyline.
I was lucky enough to be part of the beta testing for it. All I learnt is that I should never be a general in an army. There were some people on the game that were so good I couldn’t even try to keep up. I also enjoy the fact that there are almost double the characters on single player than on multi-player. It adds some more depth to the story. And, the fact you have to unlock new units as you go is awesome.
With the addition of achievements and rewards for wining “X” amount of battles, or for completing certain tasks in levels, the game becomes more addictive than it should. I have yet to find a flaw in the game, which is mind-blowing in its own way. But come on, if you’ve had over a decade to make a game, I think the bugs would be worked out.
This may be the only time I do this, but Starcraft 2 gets a 10 OUT OF 10 stars. Go buy it. Now. And if blizzard wants to send me some royalties for this, ya know where to find me.
– Xboxlive: DharmhXcore, battle.net : Semagdnim